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	<title>Design vs Art Blog &#187; Interfaces</title>
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		<title>Touch Screen iPhone Game Controllers</title>
		<link>http://www.designvsart.com/blog/2009/12/29/touch-screen-iphone-game-controllers/</link>
		<comments>http://www.designvsart.com/blog/2009/12/29/touch-screen-iphone-game-controllers/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 18:06:12 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Buttons]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/?p=816</guid>
		<description><![CDATA[Controlling games just with a touch screen is, apparently, not an easy task. Not everybody is getting it right, it&#8217;s not only about the programming of the control, it&#8217;s also about the design. Direction and reaction speed are key issues to keep gamers playing. Here I have a few examples of touch screen iPhone game [...]]]></description>
			<content:encoded><![CDATA[<p>Controlling games just with a touch screen is, apparently, not an easy task. Not everybody is getting it right, it&#8217;s not only about the programming of the control, it&#8217;s also about the design. Direction and reaction speed are key issues to keep gamers playing. Here I have a few examples of touch screen iPhone game controllers.</p>
<p>EA got it right with The Simpsons Arcade interface. The design has a blue joystick that looks like a ball. The good thing is that this touchscreen joystick works perfectly without raising the finger from the screen, just moving it a little bit is enough to control Homer.</p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/the_simpsons_arcade_for_iphone_controllers.png"><img class="aligncenter size-full wp-image-819" style="border: 1px solid #000000;" title="The Simpsons Arcade for iPhone with controllers" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/the_simpsons_arcade_for_iphone_controllers.png" alt="The Simpsons Arcade for iPhone with controllers" width="450" height="300" /></a></p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/the_simpsons_arcade_for_iphone_joystick.png"><img class="aligncenter size-full wp-image-820" style="border: 1px solid #000000;" title="The Simpsons Arcade for iPhone touchscreen joystick" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/the_simpsons_arcade_for_iphone_joystick.png" alt="The Simpsons Arcade for iPhone touchscreen joystick" width="142" height="135" /></a></p>
<p>On the contrary, this Pacman version got an unhappy design solution. The touchscreen reacts slower than a real button, for this reason raising the finger should be avoided. This virtual joypad forces the user to raise the finger the whole time. As a result, moving the Pacman is slow and difficult.</p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/pacman_for_iphone_with_controllers.png"><img class="aligncenter size-full wp-image-822" style="border: 1px solid #000000;" title="Pacman for iPhone with touchscreen joypad controllers" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/pacman_for_iphone_with_controllers.png" alt="Pacman for iPhone with touchscreen joypad controllers" width="450" height="300" /></a></p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/pacman_for_iphone_with_joypad.png"><img class="aligncenter size-full wp-image-823" style="border: 1px solid #000000;" title="pacman_for_iphone_with_joypad" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/pacman_for_iphone_with_joypad.png" alt="pacman_for_iphone_with_joypad" width="334" height="83" /></a></p>
<p>Dig Dug, such a fun game&#8230; Unfortunately, it also got a touchscreen joypad that works very slowly. Most of the fun is gone.</p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/dig_dug_touchscreen_controller.jpg"><img class="aligncenter size-full wp-image-824" style="border: 1px solid #000000;" title="Dig Dug touchscreen controllers" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/dig_dug_touchscreen_controller.jpg" alt="Dig Dug touchscreen controllers" width="250" height="375" /></a></p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/dig_dug_touchscreen_cross_shaped_joypad.jpg"><img class="aligncenter size-full wp-image-825" style="border: 1px solid #000000;" title="Dig Dug touchscreen cross-shaped joypad" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/dig_dug_touchscreen_cross_shaped_joypad.jpg" alt="Dig Dug touchscreen cross-shaped joypad" width="83" height="72" /></a></p>
<p>The Commodore 64 emulator for iPhone has another virtual joystick. Probably, designers were focused on making the game look good; and it does look good. The joystick behaves almost like a real one; with it the user has to move the finger too far from the origin (central point) making the movements too slow. Unfortunately, controlling this game is a nightmare.</p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/commodore64_emulator_on_iphone.jpg"><img class="aligncenter size-full wp-image-826" style="border: 1px solid #000000;" title="Commodore64 emulator on iphone" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/commodore64_emulator_on_iphone.jpg" alt="Commodore64 emulator on iphone" width="254" height="382" /></a></p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/commodore64_emulator_on_iphone_touchscreen_joystick.jpg"><img class="aligncenter size-full wp-image-827" style="border: 1px solid #000000;" title="Commodore64 emulator on iphone with touchscreen joystick" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/commodore64_emulator_on_iphone_touchscreen_joystick.jpg" alt="Commodore64 emulator on iphone with touchscreen joystick" width="167" height="157" /></a></p>
<p>In my opinion, the reason iPhone games should not be designed to make the user raise the finger from the on-screen joystick is that it is difficult to hold the device. The iPhone is a great device but it lacks the ergonomic features of a real joystick. Maybe that&#8217;s why Marware released an [expensive] iPhone game grip.</p>
<p style="text-align: center;"><a href="http://www.designvsart.com/blog/wp-content/uploads/2009/12/marware_game_grip_for_iphone.jpg"><img class="aligncenter size-full wp-image-830" style="border: 1px solid #000000;" title="Marware game grip for iphone" src="http://www.designvsart.com/blog/wp-content/uploads/2009/12/marware_game_grip_for_iphone.jpg" alt="Marware game grip for iphone" width="320" height="291" /></a></p>
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		<title>Multifunction and Single-Purpose Devices and Applications</title>
		<link>http://www.designvsart.com/blog/2009/11/18/multifunction-and-single-purpose-devices-and-applications/</link>
		<comments>http://www.designvsart.com/blog/2009/11/18/multifunction-and-single-purpose-devices-and-applications/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 15:54:33 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Design Strategy]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/?p=752</guid>
		<description><![CDATA[What&#8217;s better, multifunctionality or single-purpose? If we refer to digital gadgets and interfaces design there are several good and bad examples for both approaches. Is there a limit for multifunctionality? The following imaginary design illustrates the problem of multi-function devices and applications: the solution reaches a point where a big amount of features offered block [...]]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s better, multifunctionality or single-purpose? If we refer to digital gadgets and interfaces design there are several good and bad examples for both approaches.</p>
<p>Is there a limit for multifunctionality? The following imaginary design illustrates the problem of <strong>multi-function devices</strong> and applications: the solution reaches a point where a big amount of features offered block the access to them and makes the whole product unusable or difficult to understand.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-754" style="border: 1px solid #000000;" title="wenger_giant_swiss_army_knife" src="http://www.designvsart.com/blog/wp-content/uploads/2009/11/wenger_giant_swiss_army_knife.jpg" alt="Multifunction Swiss army knife" width="450" height="332" /></p>
<p style="text-align: center;">An overwhelmed Swiss knife</p>
<p>Multifunctionality could be also a problem in graphical interfaces. In the following picture there is a screenshot of the FStream applicaton for Apple iPhone, an application to listen online radios and other sound streams. <strong>This app used to have only 3 visible options at the bottom:  Play, Favorites and More.</strong> Now it is already showing the option <strong>&#8220;Record&#8221;</strong>, which, I assume it is only useful for limited amount of radio listeners. Ohh&#8230; it&#8217;s so easy to add just one more feature!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-756" style="border: 1px solid #000000;" title="multifunction_iphone_app_design" src="http://www.designvsart.com/blog/wp-content/uploads/2009/11/multifunction_iphone_app_design.jpg" alt="Multifunction iPhone App Design" width="320" height="480" /></p>
<p style="text-align: center;">FStream App for iPhone</p>
<p>Google Android phones (and iPhones) are a good example of multi-purpose devices. Thanks to their good interface design users are able to manage a huge range of different tasks: music, pictures, work, maps and more. Still, they are victims of their own success; multitasking people could feel the need for more than one phone: <strong>users can do several things with them, but not at the same time.</strong></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-758" style="border: 1px solid #000000;" title="multifunction_android_phone" src="http://www.designvsart.com/blog/wp-content/uploads/2009/11/multifunction_android_phone.png" alt="Multifunction Android Phone" width="300" height="300" /></p>
<p style="text-align: center;">Picture from Google Mobile Blog</p>
<p>Logitech Harmony Remote is a device that remotely controls 225000 different devices, including televisions, DVD players, radios and video games. A real do-it-all device. Unfortunately the interface description on the Logitech website is very vague but if the interface is well done it could eventually be a good product for geeks. But they are not going to sell it to my mother&#8230;</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-765" style="border: 1px solid #000000;" title="multipurpose_remote_control" src="http://www.designvsart.com/blog/wp-content/uploads/2009/11/multipurpose_remote_control.png" alt="Multipurpose Logitech remote control" width="443" height="311" /></p>
<p style="text-align: center;">The Harmony Remote controls 225000 devices</p>
<p>“Reading is an important activity and deserves a purpose-built device”, said Jeff Bezos to the <a href="http://www.nytimes.com/2009/02/10/technology/personaltech/10kindle.html?_r=2&amp;th=&amp;adxnnl=1&amp;emc=th&amp;adxnnlx=1258470135-ERAFu42XDOIjh09Wk22Zig">New York Times</a>. He might be partially right, <strong>probably many users don&#8217;t want to see more features on the Amazon Kindle</strong>. Many think the audio book feature is already redundant (why would you need it if you have a great pocket size iPod?). On the other side, Bezos&#8217; statement might just lack of sincerity; maybe he is not putting more features just because the device is limited by a low resolution, black and white, slow, not touchy screen.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-760" style="border: 1px solid #000000;" title="Single purpose Amazon Kindle" src="http://www.designvsart.com/blog/wp-content/uploads/2009/11/single_purpose_kindle.jpg" alt="Single purpose Amazon Kindle" width="433" height="219" /></p>
<p style="text-align: center;">The single purpose Amazon Kindle</p>
<p>Few devices can be more purpose-specific than the WikiReader. Many laughed at it when it was announced, now it&#8217;s a top seller. Simple interface design makes it a king in the only thing it does: accessing Wikipedia information without complications. Maybe someone using an iPhone won&#8217;t need it but what about children?</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-767" style="border: 1px solid #000000;" title="single_purpose_wikireader" src="http://www.designvsart.com/blog/wp-content/uploads/2009/11/single_purpose_wikireader1.png" alt="Single purpose Wikireader" width="450" height="255" /></p>
<p style="text-align: center;">The single purpose WikiReader</p>
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		<title>Graphical and Physical Keypads</title>
		<link>http://www.designvsart.com/blog/2009/10/07/graphical-and-physical-keypads/</link>
		<comments>http://www.designvsart.com/blog/2009/10/07/graphical-and-physical-keypads/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 14:11:15 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Buttons]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Usability]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/?p=695</guid>
		<description><![CDATA[What can go wrong with a keypad design? Not much, we could think. Actually there are several things to make the interface easier to use (or usable at all!). Let&#8217;s see some examples. Google Voice interface. Image from funkyspacemonkey.com It&#8217;s difficult to imagine a keypad interface clearer than the one of Google Voice for iPhone. [...]]]></description>
			<content:encoded><![CDATA[<p>What can go wrong with a keypad design? Not much, we could think. Actually there are several things to make the interface easier to use (or usable at all!). Let&#8217;s see some examples.</p>
<p><img class="aligncenter size-full wp-image-697" title="google_voice_mobile_keypad_interface" src="http://www.designvsart.com/blog/wp-content/uploads/2009/10/google_voice_mobile_keypad_interface.jpg" alt="google_voice_mobile_keypad_interface" width="277" height="413" /></p>
<p style="text-align: center;">Google Voice interface. Image from <a href="http://www.funkyspacemonkey.com">funkyspacemonkey.com</a></p>
<p>It&#8217;s difficult to imagine a keypad interface clearer than the one of Google Voice for iPhone. Everything is in the right place, there are no possibilities for confusion.</p>
<p><img class="aligncenter size-full wp-image-699" title="android_keypad" src="http://www.designvsart.com/blog/wp-content/uploads/2009/10/android_keypad.jpg" alt="android_keypad" width="320" height="480" /></p>
<p style="text-align: center;">The Android interface. Picture by <a href="http://forum.xda-developers.com">xda-developers.com</a></p>
<p>The Android keypad is not bad, but I&#8217;m a little bit skeptical about the lack of separation among the number columns and about the fact that buttons don&#8217;t look like buttons. Still, I think it might work pretty well most of the time.</p>
<p><img class="aligncenter size-full wp-image-701" title="windows_mobile_keypad" src="http://www.designvsart.com/blog/wp-content/uploads/2009/10/windows_mobile_keypad.jpg" alt="windows_mobile_keypad" width="240" height="320" /></p>
<p style="text-align: center;">Windows Mobile keypad interface. Picture by <a href="http://www.extremeppc.com">extremeppc.com</a></p>
<p>The Windows Mobile keypad interface could be a little bit confusing, I don&#8217;t like the fact that numbers are located on the right side of the buttons (instead of being in the center). Some people, specially the ones with big fingers, might accidentally press on the wrong button if they try to tap on the number and not in the center of the button. This configuration could also be a little bit disturbing for the users&#8217; eye, humans tend naturally to look for symmetric signs and this buttons lack of that harmony.</p>
<p><img class="aligncenter size-full wp-image-705" title="keypad_bad_design" src="http://www.designvsart.com/blog/wp-content/uploads/2009/10/keypad_bad_design1.jpg" border="2px" alt="keypad_bad_design" width="300" height="399" /></p>
<p style="text-align: center;">Door keypad in Starbucks. Picture by Alexis Brion.</p>
<p>The last example is coming from the physical, real, world, not from a software interface. This is the keypad to unlock the toilet door at the Starbucks located in the Düsseldorf central station. I was sitting close to it and I couldn&#8217;t help watching the clients fail several times when trying to enter the code. Numbers are not located on the buttons, they are below them. Users were confusing labels: which is the number 5 button?</p>
<img src="http://www.designvsart.com/blog/?ak_action=api_record_view&id=695&type=feed" alt="" />]]></content:encoded>
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		<title>Comparing Digital Camera Interfaces</title>
		<link>http://www.designvsart.com/blog/2009/09/18/comparing-digital-camera-interfaces/</link>
		<comments>http://www.designvsart.com/blog/2009/09/18/comparing-digital-camera-interfaces/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 14:42:27 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Buttons]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Product Design]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/?p=630</guid>
		<description><![CDATA[This is a compilation of digital camera interfaces. Specially, I want to show the differences among button designs. This is not a product review and I don&#8217;t want to criticize too much, just to show them to see the differences. In order to properly judge the cameras we should see how the people behave when [...]]]></description>
			<content:encoded><![CDATA[<p>This is a compilation of digital camera interfaces. Specially, I want to show the differences among button designs. This is not a product review and I don&#8217;t want to criticize too much, just to show them to see the differences. In order to properly judge the cameras we should see how the people behave when using them, thing we did we a few models only.</p>
<p>We spent some time in a huge shop touching cameras and observing other people doing the same. That gave us a first insight on the different perceptions about these devices but, of course, a shop is not the &#8220;natural&#8221; environment where people take pictures, so the context was not totally taken into account.</p>
<p>At last, we did interview people about cameras and we observed them taking pictures and touching the things. The conclusion: there is room for improvement on digital camera designs.</p>
<p>Here there are some comments and pictures of different compact cameras.</p>
<h3>Rollei</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-644" title="001-rollei-x-8_sports_back-1" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/001-rollei-x-8_sports_back-13.jpg" alt="001-rollei-x-8_sports_back-1" width="450" height="284" />It is easy to see the symbols on buttons, the contrast is good but having several functions working on one button could be confusing. From Rollei, we liked the way it navigates through pictures (unfortunately I can not show you that).</p>
<p style="text-align: center;">
<p><img class="aligncenter size-full wp-image-645" title="002-rollei-x-8_compact_white_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/002-rollei-x-8_compact_white_back2.jpg" alt="002-rollei-x-8_compact_white_back" width="450" height="279" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-646" title="003-Hi_Res_Rollei_XS-10_inTouch_Back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/003-Hi_Res_Rollei_XS-10_inTouch_Back1.jpg" alt="003-Hi_Res_Rollei_XS-10_inTouch_Back" width="450" height="274" /> Having less buttons could make the camera look simple, but this graphic interface show us that this is not always true.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-647" title="004-rollei_cl_80_pink_back-416kb" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/004-rollei_cl_80_pink_back-416kb1.jpg" alt="004-rollei_cl_80_pink_back-416kb" width="450" height="306" /> Here we noticed that it is very difficult to see the labels on buttons, the contrast is very bad.</p>
<p><img class="aligncenter size-full wp-image-648" title="005-rollei-8330x-se-back-gross-1211985606" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/005-rollei-8330x-se-back-gross-12119856061.jpg" alt="005-rollei-8330x-se-back-gross-1211985606" width="450" height="295" /></p>
<h3>Kodak</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-653" title="008-8765-kodakz8612back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/008-8765-kodakz8612back.jpg" alt="008-8765-kodakz8612back" width="450" height="301" /> One function for each button could be a good approach. I like the knob to turn the camera on and off, it&#8217;s impossible to confuse it with the shooting button.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-652" title="007-camera-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/007-camera-back.jpg" alt="007-camera-back" width="450" height="349" />The &#8220;Share&#8221; button might have good functionality, but honestly I don&#8217;t know what it does. What we discovered interviewing elderly people is that this group avoids pressing on buttons they don&#8217;t know what they are for.</p>
<p style="text-align: center;">
<h3>Casio</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-675" title="028-Casio-EXILIM-EX-H10-10X-Zoom-Camera-pink-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/028-Casio-EXILIM-EX-H10-10X-Zoom-Camera-pink-back.jpg" alt="028-Casio-EXILIM-EX-H10-10X-Zoom-Camera-pink-back" width="450" height="296" /> This one has some buttons on the top that are almost impossible to see while taking pictures. &#8220;BS&#8221; seems to be something only Casio uses, we don&#8217;t know the meaning.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-674" title="027-Casio-EXILIM-EX-Z90-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/027-Casio-EXILIM-EX-Z90-back.jpg" alt="027-Casio-EXILIM-EX-Z90-back" width="450" height="264" /> Painted buttons have great contrast! Unfortunately, it is very difficult to see what&#8217;s written on the other ones.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-673" title="026-Casio-Exilim-EX-Z280-zoom-Compact-Digicam-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/026-Casio-Exilim-EX-Z280-zoom-Compact-Digicam-back.jpg" alt="026-Casio-Exilim-EX-Z280-zoom-Compact-Digicam-back" width="450" height="285" /> <img class="aligncenter size-full wp-image-672" title="025-Casio-Exilim-EX-S12-back1" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/025-Casio-Exilim-EX-S12-back1.jpg" alt="025-Casio-Exilim-EX-S12-back1" width="450" height="265" /> It seems that Casio likes wheels. Unfortunately, these wheels do not behave like real wheels.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-671" title="024-casio-exilim-ex-fs10-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/024-casio-exilim-ex-fs10-back.jpg" alt="024-casio-exilim-ex-fs10-back" width="450" height="284" /></p>
<h3>Sony</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-670" title="023-Sony_CyberShot_DSC-W270R_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/023-Sony_CyberShot_DSC-W270R_back.jpg" alt="023-Sony_CyberShot_DSC-W270R_back" width="400" height="251" /> There are some contrast issues here (on the buttons), but the most impressive things are the wheels. The one on the top is a real wheel the user can turn, the one on the bottom can not be turned.</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-669" title="023-sony-cybershot-DSC-N1-1" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/023-sony-cybershot-DSC-N1-1.JPG" alt="023-sony-cybershot-DSC-N1-1" width="450" height="289" /> These two models (above, below) got a touch screen. This is a risky approach, success depends mostly on how well the graphic interface is designed. For the one below, graving it properly could be quite complicated. <img class="aligncenter size-full wp-image-668" title="022-sony-cyber-shot-screen-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/022-sony-cyber-shot-screen-back.jpg" alt="022-sony-cyber-shot-screen-back" width="426" height="279" /> <img class="aligncenter size-full wp-image-667" title="021-sony-cyber-shot-w210-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/021-sony-cyber-shot-w210-back.jpg" alt="021-sony-cyber-shot-w210-back" width="450" height="272" /> <img class="aligncenter size-full wp-image-666" title="020-sony_cybershot_w300_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/020-sony_cybershot_w300_back.jpg" alt="020-sony_cybershot_w300_back" width="450" height="299" />This model got lots of functionality, buttons and wheels!</p>
<h3>Nikon</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-665" title="019-nikon-coolpix-l100-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/019-nikon-coolpix-l100-back.jpg" alt="019-nikon-coolpix-l100-back" width="450" height="285" /> Flash position is good here, it&#8217;s difficult to place the finger on it.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-664" title="019-nikon-coolpix-l20-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/019-nikon-coolpix-l20-back.jpg" alt="019-nikon-coolpix-l20-back" width="450" height="287" /> The wheel could be an issue here and the buttons on top of the camera could not be seen when needed.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-663" title="018-nikon-coolpix-p6000-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/018-nikon-coolpix-p6000-back.jpg" alt="018-nikon-coolpix-p6000-back" width="450" height="304" />Some of the buttons in this camera seem to be part of this brand&#8217;s lexicon.</p>
<p style="text-align: center;">
<h3>Panasonic</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-662" title="017-Panasonic-Lumix-TS1-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/017-Panasonic-Lumix-TS1-back.jpg" alt="017-Panasonic-Lumix-TS1-back" width="450" height="295" /> Painted buttons look great but the other ones have very bad contrast, I can imagine this being a big issue using the camera outdoors and even more for the elderly.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-661" title="016-panasonic_lumix_dmc-lx3_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/016-panasonic_lumix_dmc-lx3_back.jpg" alt="016-panasonic_lumix_dmc-lx3_back" width="450" height="244" /> I wonder if labels like &#8220;AF/AE&#8221; are understandable to everybody. Should we carry the manual with us?</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-660" title="015-panasonic_dmc-tz5_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/015-panasonic_dmc-tz5_back.jpg" alt="015-panasonic_dmc-tz5_back" width="450" height="266" /> <img class="aligncenter size-full wp-image-659" title="014-panasonic_lumix_dmc-zx1_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/014-panasonic_lumix_dmc-zx1_back.jpg" alt="014-panasonic_lumix_dmc-zx1_back" width="450" height="271" /></p>
<h3>Canon</h3>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-658" title="013-canon_sx200_rot_2" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/013-canon_sx200_rot_2.jpg" alt="013-canon_sx200_rot_2" width="450" height="268" /> On many Canon cameras the wheel looks and works like a wheel, main function of it is to navigate through saved pictures. I like it a lot. <img class="aligncenter size-full wp-image-657" title="012-Canon_sd790_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/012-Canon_sd790_back.jpg" alt="012-Canon_sd790_back" width="450" height="304" />Interesting design, but using buttons that don&#8217;t really look like buttons could be dangerous.</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-656" title="011-0905_canon_ixus_110_is_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/011-0905_canon_ixus_110_is_back.jpg" alt="011-0905_canon_ixus_110_is_back" width="450" height="265" /> This model goes in the right direction. The wheel is great. Unfortunately the graphic interface is not that simple.</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-655" title="010-canon-powershot-sd950-is-back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/010-canon-powershot-sd950-is-back.jpg" alt="010-canon-powershot-sd950-is-back" width="450" height="300" /> We noticed that symbols on this model are difficult to understand for many people, specially the ones on the top wheel.</p>
<p style="text-align: center;">
<p style="text-align: left;"><img class="aligncenter size-full wp-image-654" title="009-canon_sd750_back" src="http://www.designvsart.com/blog/wp-content/uploads/2009/09/009-canon_sd750_back.jpg" alt="009-canon_sd750_back" width="450" height="297" /></p>
<p style="text-align: left;">Credits: some comments and thoughts on cameras were developed with help of Nora Gonzalez Dwyer.</p>
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		<title>Exploring large amount of data</title>
		<link>http://www.designvsart.com/blog/2009/06/29/exploring-large-amount-of-data/</link>
		<comments>http://www.designvsart.com/blog/2009/06/29/exploring-large-amount-of-data/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 12:10:53 +0000</pubDate>
		<dc:creator>Johanna Olander</dc:creator>
				<category><![CDATA[Data Organization]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/2009/06/29/exploring-large-amount-of-data/</guid>
		<description><![CDATA[Through times, data visualization has worked as a great tool to reveal stories in sets of data. The recipe has been to find a story in the data, attach visual cues to establish a base of familiarity and expectation and boil the data down to the most significant message. When done well, data becomes more [...]]]></description>
			<content:encoded><![CDATA[<p>Through times, data visualization has worked as a great tool to reveal stories in sets of data. The recipe has been to find a story in the data, attach visual cues to establish a base of familiarity and expectation and boil the data down to the most significant message. When done well, data becomes more accessible and more meaningful.</p>
<p>Today with the web, the conditions have changed. We have technologies that enable new ways to store, collect and share large amount of data as well as the social web that generate tons of real time data, which implies a great mass of dynamic data to deal with. This means we don&#8217;t have the same control of the outcome as we had before when we worked with a limit static set of data.</p>
<p>With these new conditions it seems like the designer has shifted role from proving a point to create tools that makes it easy for people to discover and find their own stories. The tools are more about letting them navigate through and understand rich and varied flows of information, using their behavior as navigation. Instead of being a passive observer the user can participate in the exploration.</p>
<p><b>Here are some intriguing data visualization tools that put the user in the driver&rsquo;s seat:</b></p>
<p><a href="http://stamen.com/" target="_self"><u>Stamen design</u></a>, a small design and technology studio in San Francisco, work a lot with real time data and infographics. They created <a href="http://snapshot.trulia.com" target="_self"><u>Trulia Snapshot</u></a> that helps you localize homes for sale, and explore different variables like if it&rsquo;s cheap, expensive, newest on the market, and longest on the market.</p>
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<p>&nbsp;</p>
<p>They also created <a href="http://oakland.crimespotting.org/" target="_self"><u>Oakland Crimespotting</u></a>, an interactive map of crimes in Oakland that helps people to sort and understand crime in cities. With this tool you can navigate hour by hour and over time.</p>
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<p><img width="530" height="271" alt="Oakland Crimespotting Screenshot" src="http://www.designvsart.com/blog/wp-content/uploads/stamen_crimespotting.png" /></p>
<p>&nbsp;</p>
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<p>Together with <a href="http://smallbatchinc.com/" target="_self"><u>Small Batch Inc</u></a>.&nbsp; Jeffrey Veen has a few data visualization projects going on, one of them is <a href="http://wikirank.com/en" target="_self"><u>Wikirank</u></a>, a tool for exploring new trends on Wikipedia, discovering comparisons between topics and sharing them with the world. He also gave an <a href="http://www.youtube.com/watch?v=NmiUsdn7qRk" target="_self"><u>inspiring talk</u></a> on the subject at Web 2.0 Expo.</p>
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<td style="text-align: center;"><img border="1" width="530" height="347" src="http://www.designvsart.com/blog/wp-content/uploads/smallbatch_wikirank.png" alt="Wikirank Screenshot" /></td>
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<p>&nbsp;</p>
<p>
The New York Times creates some really interesting data visualizations; I especially like <a href="http://www.nytimes.com/ref/us/20061228_3000FACES_TAB2.html" target="_self"><u>Casualties of war</u></a> where you can investigate casualties during war in Iraq through times. The New York Times also let the mass audience participate in their <a href="http://vizlab.nytimes.com/" target="_self"><u>Visualization lab</u></a> , creating information graphs of all sorts.</p>
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<p><img border="1" width="530" height="311" alt="Casualties of War Screenshot" src="http://www.designvsart.com/blog/wp-content/uploads/nytimes_casulties_of_war.png" /></p>
<p>&nbsp;</p>
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<p>Getty images got a whole stack of discovery tools to explore photos. One of the latest is <a target="_self" href="http://moodstream.gettyimages.com/usa/"><u>moodstream</u></a> that enable the possibility to sort pictures by mood.</p>
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<p><img width="530" height="379" src="http://www.designvsart.com/blog/wp-content/uploads/gettyimages_moodstream.png" alt="Moodstream Screenshot" /></p>
<p>&nbsp;</p>
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<p>This one is not new but I really like the visualization of Lee Byron&rsquo;s histogram <a target="_self" href="http://www.leebyron.com/what/lastfm/"><u>What have I been listening to?</u></a> that shows music listening history with data aggregated from Last.fm. With inspiration from his work Andrew Godwin created a <a target="_self" href="http://lastgraph.aeracode.org/"><u>graph generator</u></a> where you can generate your music from Last.fm, and compare with friends.</p>
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<p><img border="1" width="530" height="347" src="http://www.designvsart.com/blog/wp-content/uploads/byron_lastfm.png" alt="Byron Visualization Screenshot" /></p>
<p>&nbsp;</p>
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<p>For more inspiration check out <a target="_self" href="http://www.visualcomplexity.com/"><u>Visual complexity</u></a>, a gallery with a variety of different visualization methods.</p>
<p>
This approach, where designers let people use their own minds to draw their own conclusions isn&rsquo;t new. But with these new conditions it becomes more essential to control the flood of information that people meet every day by putting them in the driver&rsquo;s seat manipulating data in their own way, telling their own stories.</p>
<p><b><i><font>About the article&#8217;s writer: </font></i></b><i><font>Johanna Olander works as an interaction designer and visual designer at the National Library of Sweden/LIBRIS division. She mostly works with </font></i><font><a target="_self" href="http://libris.kb.se/?newPref=true"><i><u>LIBRIS</u></i></a></font><i><font>  the Swedish Union Catalogue, but also with other library related applications.</font></i></p>
<p>&nbsp;</p>
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		<title>Products that are Part of a Service Ecosystem</title>
		<link>http://www.designvsart.com/blog/2009/05/19/products-that-are-part-of-a-service-ecosystem/</link>
		<comments>http://www.designvsart.com/blog/2009/05/19/products-that-are-part-of-a-service-ecosystem/#comments</comments>
		<pubDate>Tue, 19 May 2009 08:20:51 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Design Strategy]]></category>
		<category><![CDATA[Good Design]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Product Design]]></category>
		<category><![CDATA[Services]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/2009/05/19/products-that-are-part-of-a-service-ecosystem/</guid>
		<description><![CDATA[There is a clear trend in product design, especially in electronics design: in the last years we have been observing the raise of products that offer, additionally to the physical thing, a bunch of extra services connected to the computer and internet ecosystem. In this article I give you a few examples on this design [...]]]></description>
			<content:encoded><![CDATA[<p>There is a clear trend in product design, especially in electronics design: in the last years we have been observing the raise of products that offer, additionally to the physical thing, a bunch of extra services connected to the computer and internet ecosystem. In this article I give you a few examples on this design trend.</p>
<p>&nbsp;</p>
<p>
<b>Kodak cameras are not silly apparatuses </b></p>
<p>The sudden appearance of digital cameras made Kodak lost big amounts of money, from one day to the other a network of services around the picture development business was gone. So Kodak started thinking outside the camera again but this time in the digital world: they developed Easyshare, a software bundled to cameras that makes photo printing, storing and sharing easy. Easyshare is actually not just another software, it is the revival of that old good Kodak service. I find important the fact that Kodak is now the number one digital camera brand.&nbsp;</p>
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<p>&nbsp;&nbsp;</p>
<p><img border="1" width="378" height="147" alt="Kodak Offering Services" src="http://www.designvsart.com/blog/wp-content/uploads/Kodak_services.png" /></p>
<p>Picture taken from <a target="_self" href="http://www.kodak.com"><u>Kodak&#8217;s website</u></a></p>
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<p><b>The Kindle should be the new iPod</b></p>
<p>Let&#8217;s say it, the first Amazon Kindle was, judged from the physical point of view, a poorly designed device. So why it was such a success? Amazon did to Sony what also Apple did to Sony; they practically stole the market through the offering of something that is more than just a device; Amazon and Apple designed whole service ecosystems around the Kindle and iPod. Of course, Apple designed beautiful iPods and Amazon had to redesigned the way the Kindle hardware looked in order to make it more appealing and usable, but the new concept here is that physical design, software interface and service design are all very important.</p>
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<p><img border="1" width="291" height="223" alt="Kindle Offering Services" src="http://www.designvsart.com/blog/wp-content/uploads/Kindle_services.png" /></p>
<p>Amazon Kindle offering services, picture taken from             <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fkindle-store-ebooks-newspapers-blogs%2Fb%3Fie%3DUTF8%26node%3D133141011%26ref%255F%3Dtopnav%255Fstoretab%255Fkinc&amp;tag=desvsartblo-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957"><u>Amazon&#8217;s website</u></a><u><img border="0" width="1" height="1" style="border: medium none  ! important; margin: 0px ! important;" alt="" src="https://www.assoc-amazon.com/e/ir?t=desvsartblo-20&amp;l=ur2&amp;o=1" /></u></p>
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<p><b>Nokia makes the best cell phones</b></p>
<p>Any doubt about the previous statement? Well, technically, it is true. I still remember using my Nokia smartphone and being able to connect everywhere and getting a fantastic speaking quality; physically, Nokia telephones are great. But Nokia was in the past not able to successfully design a proper ecosystem around those smartphones, I still remember how complicated loading music or installing applications on the phone was&#8230; Oh, and I won&#8217;t forget that time when I did an update of the phone&#8217;s OS and all my information was deleted.</p>
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<p style="text-align: center;"><img border="1" width="140" height="200" alt="" src="http://www.designvsart.com/blog/wp-content/uploads/Happy%20Noku%20Cell%20Phone%20Without%20Zero%20Smaill(1).jpg" /></p>
<p style="text-align: center;">A cell phone without a zero button, actually, a not that happy phone.</p>
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<p><b>Connecting to the environment could add glamor to a brand: Fiat</b></p>
<p>Fiat&#8217;s eco:Drive connects cars to computers offering customers the possibility of checking how they drive and offering customized advice on how to drive more efficiently to reduce emissions and save money. Plug the car to the computer to get extra services.</p>
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<p>&nbsp;</p>
<p style="text-align: center;"><img border="1" width="490" height="365" alt="Fiat Service Design" src="http://www.designvsart.com/blog/wp-content/uploads/Fiat_service_design.png" /></p>
<p style="text-align: center;">&nbsp;Picture taken from <a target="_self" href="http://www.fiat.com/ecodrive/"><u>Fiat&#8217;s website</u></a></p>
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<p><b>The connected patient</b></p>
<p>A highly probable success will be the connection of medical devices to systems outside the devices themselves. An example is the asthma inhaler designed by Cambridge Consultants that connects to an online personal health care application to send relevant health information to monitor progress and to make it available to the care specialist. A traditional &quot;lonely&quot; device like an inhaler is now connected to a bigger system to provide a better user experience.</p>
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<p style="text-align: center;"><img border="1" width="270" height="180" alt="Connected Patient Inhaler" src="http://www.designvsart.com/blog/wp-content/uploads/Inhaler.jpg" /></p>
<p style="text-align: center;">Picture take from <a target="_self" href="http://www.cambridgeconsultants.com/"><u>Cambridge Consultants</u></a></p>
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<p><b>Conclusion</b></p>
<p>At Design vs Art we believe that in the future devices will be even more connected, not only to the Internet but they should also start talking among them. In order to offer a better user experience and a better service, devices should start connecting and talking to the bigger system they belong to.</p>
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		<title>Is this the Windowszation of the iPhone?</title>
		<link>http://www.designvsart.com/blog/2009/03/19/is-this-the-windowszation-of-the-iphone/</link>
		<comments>http://www.designvsart.com/blog/2009/03/19/is-this-the-windowszation-of-the-iphone/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 15:36:01 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/2009/03/19/is-this-the-windowszation-of-the-iphone/</guid>
		<description><![CDATA[Apple recently announced the release of the new iPhone OS 3.0. Yes, it&#8217;s great and it comes with many new features we have been waiting for. One of those is worrying me a little bit: Push Notification. The Apple Push Notification service provides a way of alerting about new information, even when the user is [...]]]></description>
			<content:encoded><![CDATA[<p>Apple recently announced the release of the new iPhone OS 3.0. Yes, it&#8217;s great and it comes with many new features we have been waiting for. One of those is worrying me a little bit: Push Notification.</p>
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<p>
The Apple Push Notification service provides a way of alerting about new information, even when the user is not running the application. Alerts come in three flavors: it could be a numbered badge to be displayed on the application&#8217;s icon, it could also be a sound or it could be a text alert.</p>
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<p><img align="middle" width="500" height="332" alt="" src="http://www.designvsart.com/blog/wp-content/uploads/espn_alert.jpg" /></p>
<p>Picture by <a target="_self" href="http://www.engadget.com"><u>Engadget</u></a></p>
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<p>
Looking at the feature from the <b>user experience point of view</b>, in my opinion, the numbered badges are great, sound alerts are just &quot;OK&quot; but text alerts are wrong. Text alerts will be highly distracting and might remind to disturbing message alerts found on Windows systems, like this one:</p>
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<p><img width="483" height="219" alt="" src="http://www.designvsart.com/blog/wp-content/uploads/windows_notify.gif" /></p>
<p><i>Just an example of alerts on Windows</i></p>
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<p>Alerts are a great opportunity for developers and companies, specially for the ones developing IM services or critical applications that need users&#8217; attention. On the other hand, I can imagine that a lot of these people could be tempted to abuse of the feature; ESPN, for example, announced that they would be sending 50 million notifications each month.</p>
<p><b>Apple has been creating fantastic user interfaces</b> and I can not believe they didn&#8217;t think about the implications of allowing this kind of disturbing messages on a device like the iPhone. We have to wait a few months to see how text Push Notifications will be implemented, maybe not allowing them by default could help.</p>
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		<title>Safari 4 and a New Tabs Redesign</title>
		<link>http://www.designvsart.com/blog/2009/02/25/safari-4-and-a-new-tabs-redesign/</link>
		<comments>http://www.designvsart.com/blog/2009/02/25/safari-4-and-a-new-tabs-redesign/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 16:08:41 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Good Design]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Tabs]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/2009/02/25/safari-4-and-a-new-tabs-redesign/</guid>
		<description><![CDATA[Safari 4 Beta was released on February 24, 2009, with a huge amount of improvements (they really had a lot to fix). I have been following the web browser interfaces for some time but I would specially like to point out the use of tabs.&#160; &#160; In June 2008 Firefox 3 was released and with [...]]]></description>
			<content:encoded><![CDATA[<p><span class="Apple-style-span" style="font-family: Helvetica; font-size: 14px; "> </span></p>
<div>Safari 4 Beta was released on February 24, 2009, with a huge amount of improvements (they really had a lot to fix). I have been following the web browser interfaces for some time but I would specially like to point out the use of tabs.&nbsp;</div>
<div>&nbsp;</div>
<div>In June 2008 Firefox 3 was released and with it a step back on design was achieved. Mozilla copied Safari&#8217;s interface without even&nbsp;analyzing&nbsp;if that UI design was the best one. (I wrote a full <a target="_self" href="http://www.designvsart.com/blog/2008/06/17/firefox-3-why-tabs-are-upside-down/"><u>article about Firefox 3 and tabs</u></a>).</div>
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<div>&nbsp;</div>
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<p style="text-align: center; "><i><span class="Apple-style-span" style="font-family: Helvetica; font-size: 14px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; ">Firefox 3 interface&nbsp;mimicking&nbsp;Safari 3, tabs are not attached to pages, they are &quot;hanging&quot; from bookmarks.</span></i></p>
<p><img alt="Firefox Tabs Design" width="549" height="202" src="http://www.designvsart.com/blog/wp-content/uploads/Tabs on Firefox 3 B 02(1).jpg" /></p>
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<p>&nbsp;</p>
<p>&nbsp;</p>
<div>&nbsp;</div>
<div>On the other side, Apple recently noticed that the best and logical way to handle tabs is to place them on top of the window, attaching them to pages. &nbsp;</div>
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<p><i>Safari 4</i></p>
<p><img alt="Tabs on Safari" width="549" height="120" src="http://www.designvsart.com/blog/wp-content/uploads/tabs_on_safari.png" /></p>
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<p>&nbsp;</p>
<p>&nbsp;</p>
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<div>It&#8217;s true that most users will need to get used to this change on tabs design but at the end this is the most logical solution. There is a good reason for this&#8230;&nbsp;</div>
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<div>&nbsp;</div>
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<p><span class="Apple-style-span" style="font-style: italic; ">User comment about Safari 4 and tabs.</span></p>
<p><img width="479" height="64" alt="" src="http://www.designvsart.com/blog/wp-content/uploads/user_commenting_on_safari(1).png" /></p>
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<div>&nbsp;</div>
<div>Attaching tabs to pages is a very old idea coming from the real (material) world, this is a very successful and simple design that people understand. So why not following user&#8217;s mental models?</div>
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<div>&nbsp;</div>
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<p><img width="500" height="375" alt="" src="http://www.designvsart.com/blog/wp-content/uploads/18862634_0be7c591ef(1).jpg" /></p>
<p><span class="Apple-style-span" style="font-family: Georgia; font-size: 15px; color: rgb(51, 51, 51); line-height: 20px; "><i style="font-family: Georgia, Times, 'Trebuchet MS', Tahoma, Verdana, Geneva, Arial, Helvetica, sans-serif; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Picture by <a target="_self" href="http://flickr.com/photos/takashi/"><u>Takashi</u></a></i></span></p>
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<p>&nbsp;</p>
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		<title>FromHere, an Application for Mobile Public Transport Information</title>
		<link>http://www.designvsart.com/blog/2009/01/22/fromhere-an-application-for-mobile-public-transport-information/</link>
		<comments>http://www.designvsart.com/blog/2009/01/22/fromhere-an-application-for-mobile-public-transport-information/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 15:29:03 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Agency News]]></category>
		<category><![CDATA[Design vs Art]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Transport]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/2009/01/22/fromhere-an-application-for-mobile-public-transport-information/</guid>
		<description><![CDATA[At Design vs Art we have been thinking for some time about how it would be to give users of public transportation the possibility of knowing in a fast way how to get from A to B in an extremly fast way. In this article I would like to give you some insights about the [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: x-large;"><b>A</b></span>t Design vs Art we have been thinking for some time about how it would be to give users of public transportation the possibility of knowing in a fast way how to get from A to B in an extremly fast way. In this article I would like to give you some insights about the design of the <i><b>f</b></i><b>rom<i>h</i>ere</b> application.</p>
<p><b>The Problem to Solve</b></p>
<p>Our agency is based in Munich, a city with a huge public transport network that takes people everywhere. The problem is that as the travelers get more options the network becomes more complex. Then, is very difficult for people to plan a journey without a computer with access to the online route planning system.</p>
<p>There are several services to check this information through a mobile phone but none takes advantage of the latest technology, like GPS.</p>
<p><b>The Solution</b></p>
<p>In the following video you can see a fast introduction to our design.</p>
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<td style="text-align: center;"><object width="450" height="339"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2826187&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2826187&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="450" height="339"></embed></object><br />
            <a href="http://vimeo.com/">FromHere Application</a> from <a href="http://vimeo.com/user1143838">Design vs Art</a> on <a href="http://vimeo.com">Vimeo</a>.</td>
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<p>&nbsp;</p>
<p>We have been asking users of public transportation about the places they usually go. The answer was that most of them are regularly going to the same places, like work, gym and favorite cafeterias or bars.</p>
<p>So we decided to design an interface as simple as possible that makes the journey planning really fast, wherever the user is but going to those &quot;standard&quot; places. We decided to design our first solution for the iPhone as we realized that tapping on the destination would be the fastest way to do it.&nbsp;</p>
<p><b>The Interface</b></p>
<p>The <i><b>f</b></i><b>rom<i>h</i>ere</b> interface is clean, it loads fast and eliminates any distraction other applications could have. For us, designing an interface that is fast and easy to use was our main goal.&nbsp;</p>
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<td style="text-align: center;"><img height="442" width="256" border="0" align="middle" alt="" src="http://www.designvsart.com/images/From%20Here%20App%20Screenshot%2001.png" /></td>
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<p><b>The Technology</b></p>
<p>Thanks to GPS the telephone knows where the user is located. The application then connects to the server to translate coordinates to a real address, such as &quot;Duesseldorfer Strasse 11, Munich&quot;.</p>
<p>In the next step the application requests the journey plan between departure and destination to the servers.</p>
<p><b>Contact Us</b></p>
<p>Please <a target="_self" href="http://www.designvsart.com/contact.html"><u>contact us</u></a> if you need farther details about the application.</p>
<p>The official <i><b>f</b></i><b>rom<i>h</i>ere</b> product information website is here: <a target="_self" href="http://www.designvsart.com/fromhere"><u>http://www.designvsart.com/fromhere</u></a>&nbsp;</p>
<p><b>Creative Commons</b></p>
<p>You can use the contents of this article and video under Creative Commons Attributions License 3.0. Just link to <a target="_self" href="http://www.designvsart.com/fromhere"><u>http://www.designvsart.com/fromhere</u></a></p>
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		<title>The iPhone Experience in Numbers</title>
		<link>http://www.designvsart.com/blog/2008/10/24/the-iphone-experience-in-numbers/</link>
		<comments>http://www.designvsart.com/blog/2008/10/24/the-iphone-experience-in-numbers/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 14:20:22 +0000</pubDate>
		<dc:creator>Alexis Brion</dc:creator>
				<category><![CDATA[Good Design]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[User]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.designvsart.com/blog/2008/10/24/the-iphone-experience-in-numbers/</guid>
		<description><![CDATA[Everybody loves the iPhone. I don&#8217;t think I&#8217;m exaggerating when I say that this device is the beginning of a huge mobile information revolution. Others, including Apple it self, tried before to make the mobile experience nice, but this is the first device allowing us to make so many things in such a short time.&#160; [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: large; "><b>E</b></span>verybody loves the iPhone. I don&#8217;t think I&#8217;m exaggerating when I say that this device is the beginning of a huge mobile information revolution. Others, including Apple it self, tried before to make the mobile experience nice, but this is the first device allowing us to make so many things in such a short time.&nbsp;</p>
<p>I was using other smart phones before and none was bringing all that information on my palm in such a pleasant and fast way. The good thing about the iPhone is that this device is not only better than other smart phones, <span style="background-color: rgb(255, 204, 0); ">it is much better than other old time experiences. For example, going to the library, using an atlas or a dictionary and checking emails on a desktop computer (yes, that&#8217;s old style already!)</span></p>
<p><b>Using an iPhone is a pleasant experience but also, and very important, a fast one. Here some examples of things that now we do faster with an iPhone:</b></p>
<p><span style="font-size: medium; "><b>8 Seconds</b></span> to find &quot;Kuala Terengganu&quot; on the map (bye-bye Atlas!)</p>
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<input type="image" src="http://www.designvsart.com/blog/wp-content/uploads/map on iPhone.png" alt="Maps on iPhone" width="200" height="230" /></p>
<p><span style="font-size: medium; "><b><span class="Apple-style-span" style="font-family: 'Lucida Grande'; ">3 Seconds</span></b></span> to have a look at my calendar (and it is synchronize!)</p>
<p><span style="font-size: medium; "><b>4 Seconds</b></span> to check my emails (and I don&#8217;t have to go to my computer!)</p>
<p><b><span style="font-size: medium; ">3 Seconds</span></b> to call a contact stored in my favorites list (I hate to use the land line now!)</p>
<p><span style="font-size: medium; "><b>2 Seconds</b></span> to check the weather forecast.</p>
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<input type="image" src="http://www.designvsart.com/blog/wp-content/uploads/weather.png" alt="Weather Forecast on an iPhone" width="203" height="157" border="1" /></p>
<p><span style="font-size: medium; "><b>7 Seconds</b></span> to translate a word from German into English.</p>
<p><span style="font-size: medium; "><b>28 Seconds</b></span> to take a photo and mail it to a friend (nothing compare to this before).</p>
<p><span style="font-size: medium; "><b>16 Seconds</b></span> to buy the last Bj&ouml;rk album and start listening to it! (imposible to imagine this a few years ago).</p>
<p style="text-align: center; "><img alt="Bj&ouml;rk Volta Album Cover" width="150" height="150" src="http://www.designvsart.com/blog/wp-content/uploads/bjork_volta.jpg" /></p>
<p><span style="font-size: medium; "><b>9 Seconds</b></span> to start reading the history of Italy on Wikipedia.</p>
<p><span style="font-size: medium; "><b>18 Seconds</b></span> to find a list of nearby restaurants, with AroundMe app (totally imposible in the past, do you remember the Yellow Pages?)</p>
<p><span style="font-size: medium; "><b>19 Seconds</b></span> to start listening my favorite Brazilian radio (selecting from a list of many others).</p>
<p><span style="font-size: medium; "><b>1 Second</b></span> to listing to my digital music. &nbsp;</p>
<p style="text-align: center; "><img alt="iPod Icon" width="170" height="82" src="http://www.designvsart.com/blog/wp-content/uploads/iPod.png" /></p>
<p><span style="background-color: rgb(255, 204, 0); ">All these work because of a great interface that makes the whole user experience just fantastic.</span> What do you do faster with it? Or maybe with another mobile device?&nbsp;&nbsp;</p>
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