Touch Screen iPhone Game Controllers

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  • Mikea

    I think it’s a bad design decision to have on screen controls and pads in the first place. With good game design and mechanics you don’t need any of those. Unfortunately, with the quick porting and cloning of games from other platforms, it seems to be easier not to think it any further and slap a couple on screen buttons over the game. For me not having tactile feedback makes playing with on screen buttons always a weird experience with my fingers slipping away from the controls during the game..

  • http://www.touchscreen-software.net/ TouchScreenSoftware

    Great article, Alexis.
    I agree with Mikea. “With good game design and mechanics you don’t need any of those.” Nintendo DS is a proof of that.
    I don’t think Marware’s grip is that expensive (should be around $20), considering it has a lot of positive reviews.
    There is also a device in development called iControlPad. It has real controls, that resemble PSP. It’s future is bit foggy, however, as Apple “borrowed” the idea and recently filed a patent for this design. :(